[13A4] Ninja Ripper 1.3.1 x86
[13A4] © 2004 - 2015 black_ninja

[13A4] LOG START
[13A4] Date/Time: 2015/09/23 20:09:43

[13A4] Inject mode: "d3d8.dll wrapper"

[13A4] Texture downscale max width : 4096
[13A4] Texture downscale max height: 4096
[13A4] Texture downscale value: 2

[13A4] D3D8.DLL loaded
[13A4] D3D8 Ripper Init
[13A4] Direct3DCreate8 hooked. Target: 0x6DF3E880
[13A4] Direct3DCreate8(220) return: 0x0015BF40
[13A4] IDirect3D8_CreateDevice hooked. Target: 0x6DF59BD0
[13A4] Direct3DCreate8(220) return: 0x0015BF40
[13A4] Direct3DCreate8(220) return: 0x0015BF40
[13A4] Direct3DCreate8(220) return: 0x0015BF40
[13A4] IDirect3D8_CreateDevice(0x0015BF40 ...) return: 0x00000000
[13A4] IDirect3DDevice8_SetTexture hooked. Target: 0x6DF65F70
[13A4] IDirect3DDevice8_Present hooked. Target: 0x6DF7CC50
[13A4] IDirect3DDevice8_DrawPrimitive hooked. Target: 0x6DF672C0
[13A4] IDirect3DDevice8_DrawIndexedPrimitive hooked. Target: 0x6DF673A0
[13A4] IDirect3DDevice8_DrawPrimitiveUP hooked. Target: 0x6DF676F0
[13A4] IDirect3DDevice8_DrawIndexedPrimitiveUP hooked. Target: 0x6DF67890
[13A4] IDirect3DDevice8_CreateVertexBuffer hooked. Target: 0x6DF7DB40
[13A4] IDirect3DDevice8_CreateIndexBuffer hooked. Target: 0x6DF7DBC0
[13A4] IDirect3DDevice8_CreateVertexShader hooked. Target: 0x6DF6B190
[13A4] IDirect3DDevice8_DeleteVertexShader hooked. Target: 0x6DF66C90
[13A4] IDirect3DDevice8_CreatePixelShader hooked. Target: 0x6DF6A450
[13A4] IDirect3DDevice8_DeletePixelShader hooked. Target: 0x6DF67080
[13A4] IDirect3DDevice8_SetVertexShader hooked. Target: 0x6DF6A2C0
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000011
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000013
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000015
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000017
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000019
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000021
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000023
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000025
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000027
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000029
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000031
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000033
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000035
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000037
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000039
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000041
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000043
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000045
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000047
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000049
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000051
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000053
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000055
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000057
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000001
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000002
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000004
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000006
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000008
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x0000000A
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000001
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000002
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000004
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000006
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000008
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x0000000A
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000011
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000013
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000015
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000017
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000019
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000021
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000023
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000025
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000027
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000029
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000031
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000033
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000035
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000037
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000039
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000041
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000043
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000045
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000047
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000049
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000051
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000053
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000055
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000057
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000057
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000055
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000053
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000051
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000049
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000047
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000045
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000043
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000041
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000039
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000037
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000035
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000033
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000031
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000029
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000027
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000025
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000023
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000021
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000019
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000017
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000015
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000013
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000011
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000F
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000D
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000B
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x0000000A
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000008
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000006
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000004
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000002
[13A4] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000001
[0CC0] Frame Start...#00
[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 0,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 165, 48,132)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 85, 444,68)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 80, 648,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 840,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 30, 936,24)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 50, 1032,40)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 110, 1152,88)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 125, 1416,100)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 60, 1752,48)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 80, 1896,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 70, 2088,56)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 2256,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 170, 2352,136)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 145, 2760,116)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 3108,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 120, 3156,96)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 3456,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 90, 3552,72)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 120, 3768,96)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 4056,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 185, 4104,148)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 165, 4548,132)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 145, 4944,116)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 60, 0,20)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000057
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 5292,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000003D
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawPrimitive(0x001C25C0, 4, 120, 58)
[0CC0] ERROR: Not realized

[0CC0] IDirect3DDevice8_DrawPrimitive(0x001C25C0, 4, 378, 56)
[0CC0] ERROR: Not realized

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 416, 0,512)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 416, 0,512)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000001D
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 2575, 0,1418)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 75, 4254,38)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 1449, 0,691)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 513, 0,252)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 509, 0,306)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 82, 918,66)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 76, 0,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 55, 0,46)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 76, 0,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 55, 0,46)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 128, 0,119)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 6624,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000037
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 128, 7956,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000031
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 879, 8148,293)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000031
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 1095, 9027,876)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000003F
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 11655,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000037
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] Frame len: 13958us
[0CC0] Frame End...


[0CC0] Frame Start...#01
[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 0,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 165, 48,132)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 85, 444,68)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 80, 648,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 840,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 30, 936,24)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 50, 1032,40)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 110, 1152,88)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 125, 1416,100)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 60, 1752,48)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 80, 1896,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 70, 2088,56)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 2256,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 170, 2352,136)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 145, 2760,116)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 3108,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 120, 3156,96)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 3456,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 90, 3552,72)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 120, 3768,96)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 4056,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 185, 4104,148)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 165, 4548,132)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 145, 4944,116)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 60, 0,20)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000057
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 5292,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000003D
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawPrimitive(0x001C25C0, 4, 120, 58)
[0CC0] ERROR: Not realized

[0CC0] IDirect3DDevice8_DrawPrimitive(0x001C25C0, 4, 378, 56)
[0CC0] ERROR: Not realized

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 416, 0,512)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 416, 0,512)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000001D
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 2575, 0,1418)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 75, 4254,38)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 1449, 0,691)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 513, 0,252)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 509, 0,306)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 82, 918,66)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 76, 0,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 55, 0,46)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 76, 0,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 55, 0,46)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 128, 0,119)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 6624,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000037
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 128, 7956,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000031
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 879, 8148,293)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000031
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 1095, 9027,876)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000003F
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 11655,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000037
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] Frame len: 13877us
[0CC0] Frame End...


[0CC0] Frame Start...#02
[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 0,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 165, 48,132)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 85, 444,68)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 80, 648,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 840,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 30, 936,24)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 50, 1032,40)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 110, 1152,88)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 125, 1416,100)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 60, 1752,48)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 80, 1896,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 70, 2088,56)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 2256,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 170, 2352,136)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 145, 2760,116)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 3108,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 120, 3156,96)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 40, 3456,32)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 90, 3552,72)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 120, 3768,96)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 20, 4056,16)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 185, 4104,148)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 165, 4548,132)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 145, 4944,116)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000039
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x20000001
[0CC0] 0x40020005
[0CC0] 0x40020006
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 60, 0,20)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000057
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 5292,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000003D
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawPrimitive(0x001C25C0, 4, 120, 58)
[0CC0] ERROR: Not realized

[0CC0] IDirect3DDevice8_DrawPrimitive(0x001C25C0, 4, 378, 56)
[0CC0] ERROR: Not realized

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 416, 0,512)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 416, 0,512)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000001D
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 2575, 0,1418)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 75, 4254,38)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 1449, 0,691)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 513, 0,252)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 509, 0,306)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 82, 918,66)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000053
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 76, 0,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 55, 0,46)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 76, 0,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 55, 0,46)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 128, 0,119)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000015
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020002
[0CC0] 0x20000002
[0CC0] 0x40040004
[0CC0] 0x40010005
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 6624,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000037
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 128, 7956,64)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000031
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 879, 8148,293)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000031
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 1095, 9027,876)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x0000003F
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] IDirect3DDevice8_DrawIndexedPrimitive(0x001C25C0, 4, 0, 555, 11655,444)
[0CC0] Input primitive topology: TRIANGLELIST
[0CC0] VertexShader/FVF: 0x00000037
[0CC0] --------D3D8 vertex shader declaration--------
[0CC0] 0x20000000
[0CC0] 0x40020000
[0CC0] 0x40020001
[0CC0] 0x40040002
[0CC0] 0x40010003
[0CC0] 0x40010004
[0CC0] 0x8200005A
[0CC0] 0x40800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005B
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005C
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3ECCCCCD
[0CC0] 0x3F800000
[0CC0] 0x8200005D
[0CC0] 0xBF000000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x3F800000
[0CC0] 0x8200005E
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x3F000000
[0CC0] 0x8200005F
[0CC0] 0x40000000
[0CC0] 0x40000000
[0CC0] 0x00000000
[0CC0] 0x00000000
[0CC0] 0xFFFFFFFF
[0CC0] ----------------------------------------------

[0CC0] ERROR: Get vertex declaration. HRESULT: 0x8888500C

[0CC0] Frame len: 13668us
[0CC0] Frame End...


[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x0000000A
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000009
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000008
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000007
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000006
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000005
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000004
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000003
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000002
[0CC0] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000001
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000057
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000055
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000053
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000051
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004F
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004D
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004B
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000049
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000047
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000045
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000043
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000041
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003F
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003D
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003B
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000039
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000037
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000035
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000033
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000031
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002F
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002D
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002B
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000029
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000027
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000025
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000023
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000021
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001F
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001D
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001B
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000019
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000017
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000015
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000013
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000011
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000F
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000D
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000B
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000009
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000007
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000005
[0CC0] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000003
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000001
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000002
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000003
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000004
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000005
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000006
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000007
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000008
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x00000009
[0CC0] IDirect3DDevice8_CreatePixelShader(): Handle: 0x0000000A
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000003
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000005
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000007
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000009
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000B
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000D
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000000F
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000011
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000013
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000015
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000017
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000019
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001B
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001D
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000001F
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000021
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000023
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000025
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000027
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000029
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002B
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002D
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000002F
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000031
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000033
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000035
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000037
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000039
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003B
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003D
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000003F
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000041
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000043
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000045
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000047
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000049
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004B
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004D
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x0000004F
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000051
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000053
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000055
[0CC0] IDirect3DDevice8_CreateVertexShader(): Handle: 0x00000057
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000001
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000002
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000004
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000006
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000008
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_DeletePixelShader(): Handle: 0x0000000A
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000003
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000005
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000007
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000009
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000000F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000011
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000013
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000015
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000017
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000019
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000001F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000021
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000023
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000025
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000027
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000029
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000002F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000031
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000033
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000035
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000037
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000039
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000003F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000041
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000043
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000045
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000047
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000049
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004B
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004D
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x0000004F
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000051
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000053
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000055
[13A4] IDirect3DDevice8_DeleteVertexShader(): Handle: 0x00000057
[13A4] D3D8 Ripper Uninit

[13A4] Loaded Modules List
[13A4] 0x00400000 D:\Program Files\Empires\empires_dmw.exe
[13A4] 0x7C900000 C:\WINDOWS\system32\ntdll.dll
[13A4] 0x7C800000 C:\WINDOWS\system32\kernel32.dll
[13A4] 0x10000000 D:\Program Files\Empires\Low-Level Engine.dll
[13A4] 0x009D0000 D:\Program Files\Empires\sxlrt233.dll
[13A4] 0x76050000 C:\WINDOWS\system32\MSVCP60.dll
[13A4] 0x77C00000 C:\WINDOWS\system32\msvcrt.dll
[13A4] 0x7E360000 C:\WINDOWS\system32\USER32.dll
[13A4] 0x77F10000 C:\WINDOWS\system32\GDI32.dll
[13A4] 0x77DC0000 C:\WINDOWS\system32\ADVAPI32.dll
[13A4] 0x77E70000 C:\WINDOWS\system32\RPCRT4.dll
[13A4] 0x77FE0000 C:\WINDOWS\system32\Secur32.dll
[13A4] 0x774D0000 C:\WINDOWS\system32\ole32.dll
[13A4] 0x76B20000 C:\WINDOWS\system32\WINMM.dll
[13A4] 0x72260000 C:\WINDOWS\system32\DINPUT.dll
[13A4] 0x76360000 C:\WINDOWS\system32\IMM32.dll
[13A4] 0x71AB0000 C:\WINDOWS\system32\WSOCK32.dll
[13A4] 0x71A90000 C:\WINDOWS\system32\WS2_32.dll
[13A4] 0x71A80000 C:\WINDOWS\system32\WS2HELP.dll
[13A4] 0x7C9C0000 C:\WINDOWS\system32\SHELL32.dll
[13A4] 0x77F60000 C:\WINDOWS\system32\SHLWAPI.dll
[13A4] 0x77110000 C:\WINDOWS\system32\OLEAUT32.dll
[13A4] 0x773C0000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
[13A4] 0x5D5B0000 C:\WINDOWS\system32\comctl32.dll
[13A4] 0x5B260000 C:\WINDOWS\system32\uxtheme.dll
[13A4] 0x746E0000 C:\WINDOWS\system32\MSCTF.dll
[13A4] 0x01910000 D:\Plugins\Инструменты\Ninja Ripper 2\x86\intruder.dll
[13A4] 0x6DF30000 C:\WINDOWS\system32\d3d8.dll
[13A4] 0x6DF20000 C:\WINDOWS\system32\d3d8thk.dll
[13A4] 0x77BF0000 C:\WINDOWS\system32\VERSION.dll
[13A4] 0x01A00000 D:\Plugins\Инструменты\Ninja Ripper 2\x86\d3dx8d.dll
[13A4] 0x76C20000 C:\WINDOWS\system32\WINTRUST.dll
[13A4] 0x77A70000 C:\WINDOWS\system32\CRYPT32.dll
[13A4] 0x77B10000 C:\WINDOWS\system32\MSASN1.dll
[13A4] 0x76C80000 C:\WINDOWS\system32\IMAGEHLP.dll
[13A4] 0x01FB0000 C:\WINDOWS\system32\xpsp2res.dll
[13A4] 0x68000000 C:\WINDOWS\system32\rsaenh.dll
[13A4] 0x77BD0000 C:\WINDOWS\system32\MSACM32.dll
[13A4] 0x73ED0000 C:\WINDOWS\system32\DSOUND.DLL
[13A4] 0x72CE0000 C:\WINDOWS\system32\wdmaud.drv
[13A4] 0x72CD0000 C:\WINDOWS\system32\msacm32.drv
[13A4] 0x77BC0000 C:\WINDOWS\system32\midimap.dll
[13A4] 0x5EF80000 C:\WINDOWS\system32\KsUser.dll
[13A4] 0x76FC0000 C:\WINDOWS\system32\CLBCATQ.DLL
[13A4] 0x77040000 C:\WINDOWS\system32\COMRes.dll
[13A4] 0x68E60000 C:\WINDOWS\system32\HID.DLL
[13A4] 0x77910000 C:\WINDOWS\system32\SETUPAPI.DLL
[13A4] 0x71A30000 C:\WINDOWS\system32\mswsock.dll
[13A4] 0x76BE0000 C:\WINDOWS\system32\psapi.dll
[13A4] LOG END
