This is a custom script made specifically for NinjaRipper rips from NFS Rivals. The difference between it and the standard NR script is that it imports UV1, UV2 and normals.
It only works on car meshes, other objects are ignored. It will certainly NOT work on rips from other games.

To install the script, simply drop or run it inside max. Then click on Customize -> "Customize User Interface" and switch over to the Toolbars tab; select "Game file import" in Category, and then drag&drop the script on your toolbar. You only need to do this once.

All options have tooltips, just move the mouse cursor over them to see what they do.

- Slice model will split meshes according to animations. Basically it will detach moving parts such as doors or wheels, but also parts of the bumpers, fenders.
Note: If you're worried that it will unnecessarily split some parts, don't. The vertices are split either way (that's how they are), and as long as you don't modify normals you'll be fine.
- Try to apply materials and textures will attempt to assign diffuse, specular and normal textures based on mesh names. It's not foolproof but it works in most cases. Some carbon fiber maps don't get applied and wheel specular is accidentally assigned as diffuse.
- The script will switch UV mapping so that diffuse is always on UV1. If something's not right, use the button to manually switch UV1 and UV2 (so far interior materials seem to need this)